Rogue Nation LitePaper
  • 👋Welcome Rogue Nation
  • Our Mission
  • Game Intro
    • What is Rogue Nation?
    • The Lore
  • Game Design & Mechanics
    • Overview
    • Gameplay
    • Core Loop
    • Game Modes
  • Game Assets & Items
    • Digital Asset Ownership
    • Loadout
    • Characters
    • Weapons
    • Pets (Elemints)
    • Factions & Environments
    • Dungeons
  • Tech Stack
    • Blockchain
    • Why Polygon
    • NFTs
    • Nuts & Bolts
  • Roadmap
    • Development Timeline
  • The Team
    • Meet the team
Powered by GitBook
On this page
  1. Game Design & Mechanics

Game Modes

PreviousCore LoopNextDigital Asset Ownership

Last updated 2 years ago

Rogue Nation’s vision is to be the go-to experience for single, co-op, and PvP gameplay. Additional gameplay and features in Rogue Nation are planned as the game grows. These will be added and tested as live-ops calendar events to validate sustainability and engagement.

  • Raids - Co-op & Clan

  • PVP - rotational content and modes such as tournaments, battle royale, team death match, capture the flag, free for all, and more

  • Tower, Horde, and survival modes

  • User-generated dungeons

  • Social hang-out and trading zones