> For the complete documentation index, see [llms.txt](https://moonlit-games.gitbook.io/rogue-nation-litepaper/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://moonlit-games.gitbook.io/rogue-nation-litepaper/game-design-and-mechanics/game-modes.md).

# Game Modes

<figure><img src="/files/PlhPVMG2RC4kfKyRkRZB" alt=""><figcaption></figcaption></figure>

Rogue Nation’s vision is to be the go-to experience for single, co-op, and PvP gameplay. Additional gameplay and features in Rogue Nation are planned as the game grows. These will be added and tested as live-ops calendar events to validate sustainability and engagement.&#x20;

* Raids - Co-op & Clan&#x20;
* PVP - rotational content and modes such as tournaments, battle royale, team death match, capture the flag, free for all, and more
* Tower, Horde, and survival modes
* User-generated dungeons&#x20;
* Social hang-out and trading zones
